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- Newsgroups: comp.lang.c++
- Path: bath.ac.uk!uwe-bristol!grill!jp-morri
- From: jp-morri@csm.uwe.ac.uk (J Morris)
- Subject: Re: Using extended memory, how?
- Message-ID: <1996Jan25.111404.29381@pat.uwe.ac.uk>
- To: perjuul@po.ia.dk
- Sender: usenet@pat.uwe.ac.uk (uwe nntp usenet poster)
- Nntp-Posting-Host: usenet@pat.uwe.ac.uk (uwe nntp usenet poster)
- Organization: University of the West of England.
- X-Newsreader: xrn 7.04-beta-2
- References: <31065a68.1348121@news.uni-c.dk>
- Date: Thu, 25 Jan 1996 11:14:04 GMT
-
- In article <31065a68.1348121@news.uni-c.dk>, perjuul@po.ia.dk (Djinni) writes:
- > Hi all,
- >
- > I am currently programming a game editor for Hexen and I have run into
- > a few problems.
- >
- > The main problem is memory. How do I allocate memory with Himem.sys?
- > There is no documentation (in bcc 4.52) about using extended memory. I
- > use the HUGE memory model.
- >
- > I also own the Powerpack, which includes a DPMI32 dos extender. With
- > this extender, the memory problem is solved, but two other problems
- > arise:
-
- How about using DPMI16 instead?
-
- >
- > 1. It won't run together with W95.
-
- Haven't tried this.
-
- > 2. There is no support for mouse unless I use Turbo Vision (which I
- > hate).
-
- Write your own mouse support: it should work.
-
- > 3. My current mouse is written in assembler and use interrupt 33. This
- > cannot run without TASM32.EXE, which is not included in the Powerpack
- > nor in the BC++ 4.52.
- >
-
- DPMI16 can use any old TASM. But it is claimed that you can use SMALL model
- and copy TASM to TASM32 and tweak it into working for DPMI32.
-
- > Someone out there with a clue?
- >
- >
- >
- > Regards,
- > Jens.
- >
- > /* ----------------------------------------------
- > Co-author of Memento Mori for Doom II. The 32 map
- > replacement for the critical Doom players!
- >
- > Other pwads done for Doom II:
- > Corridors of Hell, single-death (cor_hel4.zip)
- > Walkabout, single,cooperative (wlkabot2.zip)
- >
- > Check out my homepage for Hexen editing stuff:
- > http://www.geocities.com/hollywood/2298
- > ---------------------------------------------- */
-
- --
- *****************************************************************************
- *J.P Morris, IT-HE Software * jp-morri@csm.uwe.ac.uk * NOT a UWE spokeman *
- *****************************************************************************
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